Courses For Advanced Players
Intermediate 1 Course (Level 4)
Pre-requisites
Familiarity with opening principles, middle game tactical motifs and basic endgames OR successful completion of our Advanced-Beginners 2 course.
Content
Undermining tactics-(Destroying the Defender, Deflection & Decoy tricks etc,). Repertoire building (In-depth coverage of ‘select’ opening strategies). Middlegame combinations (assorted tactics). Mating patterns, 3 & 4 move Checkmate problems. Concepts of Planning & Decision Making.
Tournament
Two practice tournaments will be held; first, in the middle and second, towards the end of the course.
Age Group
7 years and above.
Duration
56 hours (effectively)
Schedule
Teaching
- Once a week
- 90 minutes session
- 16 sessions in 4 months
Practice
- Once a week
- 120 minutes session
- 16 sessions in 4 months
What to expect
At the end of the course, the student should be able to play a full game of chess at a fairly advanced level. The student will be expected to perform well in competition with other players. The student would be familiar with a ‘select’ few opening strategies, will be adept at middle game combinations, will be familiar with middle game planning.
Intermediate 2 Course (Level 5)
Pre-requisites
Familiarity with advanced tactics, middlegame combinations OR successful completion of our Intermediate 1 course.
Content
Principles of attack (King in the centre, Castled King), Focal points. Practice games and analysis. Endings: Basic checkmate (King + Bishop & Knight v/s King), Triangulation, Advanced King and pawn, Queen v/s advanced Pawn, The wrong rook pawn. Ideas behind a few opening strategies etc.
Tournament
Two practice tournaments will be held; first, in the middle & second, towards the end of the course.
Age Group
7 years and above.
Duration
56 hours (effectively)
Schedule
Teaching
- Once a week
- 90 minutes session
- 16 sessions in 4 months
Practice
- Once a week
- 120 minutes session
- 16 sessions in 4 months
What to expect
At the end of the course, the student will have good knowledge of endgame and would have developed good attacking skills.
Advanced Course (Level 6)
Pre-requisites
The student should have successfully completed the Intermediate-level courses.
Content
Evolution of Opening theory (Romanticism, Classical & Hypermodern schools). Tactics: Line opening, Interception, Annihilation of defence, Queening combinations. Principles of attack: Focal points, King Hunt. Middlegame strategy, Middlegame Planning. Openings: Scotch, Ruy Lopez, Sicilian Dragon, French, Caro-Kann, Modern & Pirc. Advanced King & Pawn endings, Basic Bishop endings, Basic Knight endings, Rook and pawn endings: Rook v/s pawns, Lucena position, Philidor’s position, Analysis & synthesis.
Tournament
Practice tournaments will be held every quarter i.e. four in all.
Age Group
8 years and above.
Duration
70 hours (effectively)
Schedule
Teaching
- Once a week
- 90 minutes session
- 20 sessions in 5 months
Practice
- Once a week
- 120 minutes session
- 20 sessions in 5 months
What to expect
At the end of the course, the student would be familiar with a variety of opening strategies, should be able to adequately handle opening surprises, will be adept at middle game combinations & strategy. The student will be competent in middle game planning and will be able to play the endgames at a good level. The student is expected to achieve International Rating and win prizes in tournaments.